2DBLOCKS
⚽ 2D HERO SPORTS ARCADE • OWN GAME PAGE

SOCCER PINBALL

Break down a full 10-player formation with real pinball physics, build the Stadium Bonus, then enter Striker Mode and beat the Boss Goalie with pure shot placement and timing.

2D Hero Soccer Pinball premium cyber stadium table ♾ INFINITE PLAY • NO BALL LIMIT
YOUR COLLECTION • GOALIE ONLY EXCLUSIVE

Your 2D Hero Card Collection.

Your cards now take centre stage. Pick a series, rotate through the 11 cards, open any card you have collected and share it with friends. Complete each series to unlock the next.

SERIES 1 • 2D HERO ALL-STARS

Choose a collected card to view or share.

0/11 COLLECTED
🧤 EARN MORE CARDS

Tap a card to select it • swipe or use the arrows • only collected cards can be opened or shared • full-screen view and sharing use the 1800px master-quality artwork.

1SCORE 5 GOALSBeat the moving goalie with good shot placement.
2SPIN ONCEFive goals earns exactly one Card Wheel spin.
3UNLOCK THE NEXT SERIESCollect all 11 cards in a series to open the next collection.

🧤 ONLY GOALIE ONLY MODE AWARDS PLAYER CARDS

CARD ODDS: Each standard card 1 in 20 • Ultra Rare 1 in 300 • duplicates can land • each spin is independent and random.

🧤 PLAY GOALIE ONLY • EARN A CARD SPIN
44 CARDSFour separate 11-card collections: All-Stars, Rivals, Cosmic Titans and Retro Legends.
4 SERIESFinish 11/11 in one series to unlock the next automatically.
SERIES 1 AWARD11/11 unlocks the Gold Champion Award before Series 2 begins.

No purchases, paid spins or money prizes. Card Wheel spins are earned only by scoring five goals in Goalie Only mode. The wheel animation is decorative; the published probabilities determine each result.

15WORLD TOUR LEVELS
10 + 1TEAM + BOSS GOALIE
+30%STRIKER MODE POWER
44CARDS • 4 SERIES
THE GAME

Soccer meets premium pinball.

The good Blast Pinball physics stay at the heart of the game, while the soccer layer adds team health, formations, a moving keeper and a completely different boss challenge.

🥾

Boot Flippers

Original soccer boots act as the live flippers, with a stronger Striker Mode only when the keeper arrives.

🛡️

Tougher Teams

Strikers, midfielders, defenders and Captains use different health levels so formations take real work to clear.

🎰

Stadium Bonus

Combos and special hits charge the Stadium Bonus for guaranteed arcade rewards during the team phase.

🧤

Boss Skill Mode

Power-ups lock out. One normal ball. Beat the moving keeper with timing and corner placement.

WORLD STADIUM TOUR

Five cyber pitch worlds.

The premium stadium stays consistent while the pitch atmosphere evolves every three levels, keeping the game readable but making progression visually obvious.

Neon Training GridClean green/cyan cyber turf and the most forgiving opening formations.LEVELS 1–3
Desert Cyber ArenaAmber energy lines and warmer tournament pressure as team health rises.LEVELS 4–6
Midnight ElectricDeep blue and violet neon with faster movement and stronger Captains.LEVELS 7–9
Frozen FutureIce-blue lighting, tighter gaps and increasingly difficult keeper battles.LEVELS 10–12
Championship Hyper ArenaGold, purple and emerald energy for the elite final three levels.LEVELS 13–15
HOW TO PLAY

Simple controls. Real skill.

Easy enough to start immediately, but the formations, moving players, score chase and goalie placement give it depth.

1
Launch the ballTap KICK or press Space. Infinite mode means drains relaunch automatically.
2
Break the formationLEFT / RIGHT or A / D controls the boot flippers. Hit all ten players until their health reaches zero.
3
Build Stadium BonusCombos and MEGA BONUS events charge the reel and award useful team-phase boosts.
4
Become the strikerWhen the goal opens, power-ups stop and the boots gain +30% hit power. Place the shot away from the moving keeper.
READY FOR KICK-OFF?

Clear the team. Beat the keeper.

Play all 15 levels, chase better accuracy and combos, and see how far you can push your World Stadium Tour score.

PLAY WORLD TOUR ▶ 🧤 GOALIE ONLY • CARD REWARDS
🔒 FOR PARENTSPARENTS' SHOP ▶Optional shopping for parents and grown-ups is kept separate from children’s play. Optional shopping is kept separate from play.